DCS Guide - F-4E Phantom II
Disclaimer
Table of Contents
Part 1 - Introduction
The Phantom's History
The Vietnam War
Fighting in the Phantom
Pardo's Push
F-4 Variants
USN/USMC vs USAF Phantoms
Upgrades (DMAS & TISEO)
Phantom Operators
The Phantom's Legacy
On a Personal Note
Part 2 - Controls Setup
Options
Pilot Control Setup
WSO (Weapon Systems Officer) Control Setup
Gamepad Controller Profile
Part 3 - Cockpit & Equipment
Pilot Cockpit
WSO (Weapon Systems Officer) Cockpit
Equipment
Part 4 - Start-Up Procedure
Cold Start Procedure Overview
A - Before Start-Up
B - Engine Start
C - INS (Inertial Navigation System) Alignment
Basics & Alignment Types
Alignment from Pilot Seat
Alignment with JESTER AI
Alignment from WSO Seat
Before Starting INS Alignment
Option A: Full Gyrocompass Alignment
Option B: Fast BATH (Best Available True Heading) Alignment
Option C: HDG MEM (Stored Heading) Alignment
D - Before Taxi (Pilot)
E - Before Taxi (WSO)
Part 5 - Taxi & Takeoff
Taxi
Before Takeoff
Takeoff
Climb
Cruise
Part 6 - Landing
Part 7 - Engine & Fuel Management
Section Structure
1 - Powerplant
1.1 - General Electric J79-GE-17A/F Engines
1.2 - Engine Instruments & Parameters
1.3 - Engine Controls
1.4 - Afterburners
1.5 - Engine Fire Detection & Suppression
1.6 - Compressor Surge/Stall
1.7 - Engine Limits
1.8 - Engline Flameout - In-Air Relight Procedure
1.9 - Engine Start with Cartridges
2 - Fuel
2.1 - Fuel System Overview
Fuel Tanks
Fuel Quantity Indications
Fuel Transfer Sequence
Fuel Boost Pumps
Air Refueling System Components
2.2 - External Fuel Drop Tanks
Introduction & G Limits
External Fuel Tanks Operation
External Fuel Tanks Jettison
2.3 - Fuel Planning & Mission Profile
2.4 - Fuel Dumping
2.5 - Fuel Venting
Part 8 - Flight & Aerodynamics
Flight Controls
Basic Controls
Stability Augmentation
ARI (AIleron-Rudder Interconnect) System
Flaps & Slats
Speed Brakes
Hydraulic Power
Wing Design
Aural Tone System & Stall Warning Vibrator
Specifications & Limitations
Part 9 - Emergency Procedures
Part 10 - Radar & Sensors
Section Structure
1 - Sensors
1.1 - Introduction to Sensors
1.2 - My Sensors Control Setup
2 - AN/APQ-120 Fire Control Radar (FCR)
2.1 - Introduction
2.2 - Radar Interface
2.2.1 - Displays
2.2.2 - Controls
2.2.3 - Performance
2.2.4 - Radar Power-Up
2.3 - Radar Theory
2.3.1 - Pulse Radar Basics
2.3.2 - What affects the radar image?
2.3.3 - Magnetron, Klystron and Feedhorn Nutation
2.3.4 - Electronic Warfare Interference
2.4 - Air-to-Air Operation
2.4.1 - Air-to-AIr Modes Overview
2.4.2 - Radar Operation with Multicrew
2.4.2.1 - Beyond Visual Range (BVR) Employment
2.4.2.2 - ACM (AIr Combat Maneuvering) Close Range Employment
2.4.2.3 - Advanced Topics
Angle Track & Range Track
Manual Tracking
VISIDENT (Visual Identification)
2.4.3 - Radar Operation with JESTER AI
2.4.4 - External Resources
2.5 - AIr-to-Ground Operation
2.5.1 - Air-to-Ground Radar Ranging
2.5.2 - Map PPI (Plan-Position Indicator) Mode
2.6 - Radar Lingo & Terminology
3 - AN/AVQ-23 Pave Spike Targeting Pod (TGP)
3.1 - Introduction
3.2 - Display
3.3 - Controls
3.4 - Start-Up & Lasing Procedure
3.5 - Modes
3.5.1 - 12-VIS Visual Acquisition Mode
3.5.2 - 9-VIS Visual Acquisition Mode
3.5.3 - WRCS (Weapon Release Computer Set) Acquisition Mode
Overview
A - Cueing/Slaving TGP to IP (Ingress Point) Offset
B - Cueing/Slaving TGP to Air-to-Ground Radar Designation
C - Cueing/Slaving to Target Coordinates
3.5.4 - Track Mode
3.5.5 - Memory Mode
3.6 - Targeting Pod Limitations
3.7 - Smart-Track & Fast-Track Upgrades
3.8 - Targeting Pod Operation with JESTER AI
Part 11 - Offence: Weapons & Armament
Section Structure
1 - Introduction
1.1 - Introduction to Weapons
1.2 - Armament Overview
1.3 - My Weapons Control Setup
1.4 - Weapon Interface
1.5 - QFE & Altitude Accuracy for Air-to-Ground
Introduction to QFE & QNH
Range Computation
QFE/QNH Problems
QNH to QFE Conversion
1.6 - Bomb Delivery Methods
1.7 - Bombing Calculator Tool
2 - Air-to-Ground Weapons
2.1 - Unguided Bombs
2.1.1 - MK-82 (Low Drag): Dive Toss (DT) Mode
2.1.2 - MK-82 Snake Eyes (High Drag): Direct Mode
2.1.3 - M117 (Low Drag): Loft Mode
2.2 - Cluster Munitions
Introduction
2.2.1 - MK-20 Rockeyes: Laydown (L) Mode
2.2.2 - CBU-87: Dive Laydown (DL) Mode
2.2.3 - CBU-1A/A: Direct Mode
2.3 - Laser-Guided Bombs
2.3.1 - GBU-12 Paveway II
Introduction
2.3.1.1 - GBU-12: Using JTAC & Direct Mode
2.3.1.2 - GBU-12: Targeting Pod Designation (TGT FIND Mode)
2.4 - Anti-Runway Bombs
2.4.1 - BLU-107 Durandal: Direct Mode
2.5 - Rockets
2.5.1 - Hydra 70 (2.75 in) FFAR (Folding-Fin Aerial Rocket)
2.6 - Guns
2.6.1 - M61A1 Vulcan Cannon (20 mm) - Air-to-Ground
2.6.2 - SUU-23 Gun Pods (20 mm)
2.7 - Air-to-Ground Missiles
2.7.1 - AGM-12 Bullpup
2.7.2 - AGM-62 Maverick
2.8 - Electro-Optical TV Guided Bombs
2.8.1 - GBU-8 HOBOS (Homing Bomb System)
2.8.2 - AGM-62 Walleye
2.9 - Anti-Radiation Missiles
2.9.1 - AGM-45 Shrike
2.9.1.1 - Introduction
SEAD: Suppression of Enemy Air Defenses
The AGM-45 Shrike Missile
Bang-Bang
Employment Modes
2.9.1.2 - AGM-45: AGM-45 Mode (WRCS)
2.9.1.3 - AGM-45: Direct Mode (WRCS)
3 - Air-to-Air Weapons
3.1 - M61A1 Vulcan Cannon (20 mm) - Air-to-Air
3.1.1 - Introduction
3.1.2 - Employment without Radar
3.1.3 - Employment with Radar
3.2 - Infrared-Guided AIM-9 Sidewinder Missile
3.2.1 - Introduction
3.2.2 - Weapon Setup
3.2.3 - Employment without Radar
3.2.4 - Employment with Radar
3.3 - Semi-Active Radar Homing AIM-7 Sparrow Missile
3.3.1 - Introduction
3.3.2 - Weapon Setup
3.3.3 - With Multicrew: Within Visual Range (WVR)
3.3.4 - With Multicrew: Close Range (ACM)
3.3.5 - With JESTER AI: Within Visual Range (WVR)
3.3.6 - With JESTER AI: Close Range (ACM)
4 - Ordnance Jettison
4.1 - Selective Ordnance Jettison
4.2 - Emergency Ordnance Jettison
Part 12 - Defence: RWR & Countermeasures
1 - Introduction
2 - AN/ALE-40 Countermeasures Dispenser Set (Chaff & Flares)
2.1 - Interface
2.2 - Dispensers
2.3 - Single Mode Tutorial
2.4 - PRGM (Program) Mode Tutorial
3 - AN/ALR-46 Radar Warning Receiver (RWR)
3.1 - Introduction & Power-Up
3.2 - Interface
3.3 - Symbology & Audio Cues
3.4 - Functions
3.5 - Antennas
4 - Electronic Countermeasures (ECM)
AN/ALQ-131 Jammer Pod
5 - JESTER AI Interface
Part 13 - IFF (Identify-Friend-or-Foe)
1 - IFF Introduction
2 - IFF Modes & Principles
3 - IFF Transponder Setup
4 - AN/APX-76 IFF Interrogator (Mode 4)
5 - AN/APX-81A Combat Tree
Part 14 - Radio Communications
Communication Systems Overview
Introduction
Interface
Communication Command (COMM CMD)
Communications in the F-4E
AN/ARC-164V (COMM) UHF Radio
Transmitting on Manual Frequency
Transmitting on Preset Channel
Auxiliary (AUX) UHF Radio Receiver
Intercom System (ICS)
KY-28 Speech Security Unit (Voice Encryption)
JESTER AI Interface
Part 15 - Autopilot
AFCS (Automatic Flight Control System)
Introduction
Autopilot Modes
AFCS Mode
Attitude Hold Mode
Part 16 - Navigation & ILS Landing
Section Structure
1 - Navigation Introduction
2 - Magnetic Variation
3 - Navigation Systems
3.1 - Overview
3.2 - Navigation Modes
Overview
NAV COMP Mode
TAC Mode
VOR/ILS Mode
HDG Mode
4 - Flight Plan
4.1 - Flight Plan Basics
4.2 - Flight Plan Preparation
5 - Navigation Command (NAV CMD)
6 - VOR (VHF Omnidirectional Range) Navigation
7 - TACAN Navigation
8 - ADF (Automatic Direction Finder) Navigation
9 - AN/ASN-63 INS (Inertial Navigation System)
9.1 - INS Introduction
9.2 - Waypoints
9.2.1 - Basic Concepts
9.2.2 - Navigation using TGT 1 Mode
9.2.3 - Navigation using TGT 2 Mode (Stored Coordinates)
9.2.4 - Leapfrogging Technique
9.3 - INS Drift & Navigation Fix
9.3.1 - INS Drift
9.3.2 - Coordinate Correction using Overfly Fix
9.3.3 - Coordinate Correction using TACAN
9.3.4 - Coordinate Correction using Radar Fix
10 - ILS (Instrument Landing System)
11 - JESTER AI Navigation
11.1 - Navigation Menu
11.2 - JESTER Functions
11.2.1 - Go To / Resume
11.2.2 - Holding
11.2.3 - Divert To
11.2.4 - Edit Flight Plan
11.2.5 - TACAN
Part 17 - Air-to-Air Refueling
Part 18 - Multicrew
The Crew
Meet the Pilot
Meet the WSO (Weapon Systems Officer)
Crew Responsibilities
Multicrew Tutorial
Part 19 - JESTER AI
What is JESTER?
How does JESTER Work?
JESTER Sub-Menus
Dynamic JESTER Functions
Part 20 - Reference Material & Acronyms
Reference Material
Abbreviated Checklists
Start-Up
Taxi
Runway Lineup
Takeoff
Landing
Acronyms & Abbreviations
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